State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top Down Games Performance in the Netherlands for Q3 2021

Discover the performance trends of the top 5 top-down games on a unified platform in the Netherlands during Q3 2021, including weekly downloads, revenue, and active users.

Top Down Games Performance in the Netherlands for Q3 2021

In the third quarter of 2021, the top 5 top-down games on a unified platform in the Netherlands exhibited varied performance trends across weekly downloads, revenue, and active users. Here’s a closer look at their metrics:

Count Masters: Crowd Runner 3D from Freeplay LLC saw a noticeable decline in weekly downloads, starting from approximately 55.4K at the end of June and dropping to around 11.2K by the end of September. The game’s weekly revenue showed fluctuations, peaking at roughly $109 in mid-September. Weekly active users also decreased significantly from about 99.8K in late June to 35.8K by the end of September.

Castle Raid! by Voodoo experienced a surge in weekly downloads, reaching around 54.8K in mid-August before declining to approximately 7.3K by the end of September. Weekly revenue peaked at about $455 in mid-August and gradually decreased to $48 by the end of September. Weekly active users saw a peak of roughly 93.9K in mid-August before dropping to 25.9K by the end of the quarter.

Trading Master 3D - Fidget Pop from Panteon Yazilim Oyun Egitim Teknolojileri ve Hizmetleri Sanayi Ticaret Anonim Sirketi showed a sharp decline in weekly downloads, starting from approximately 56K in early July to around 437 by the end of September. Weekly active users also decreased from about 78.4K in early July to around 5.7K by the end of the quarter.

Pokémon UNITE by The Pokemon Company, which was released in late September, recorded impressive weekly downloads, starting at approximately 149.5K in its debut week and then dropping to around 44.1K by the end of the month. The game’s weekly revenue increased from roughly $19.3K in its first week to $20.5K in the following week. Weekly active users also showed growth, rising from about 144.9K in the first week to 153.8K by the end of September.

Bridge Race from SUPERSONIC STUDIOS LTD maintained a relatively stable number of weekly downloads, with minor fluctuations, peaking at around 13.3K in early August and ending the quarter at approximately 9.3K. The game’s weekly revenue saw a peak of about $129 in mid-September. Weekly active users showed a decline over the quarter, starting from around 43.1K in late June and dropping to about 16.4K by the end of September.

These insights into the performance of the top 5 top-down games in the Netherlands for Q3 2021 are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021